
$InvList[AccelPPack] = 1;
$InvList[AirAmmoPad] = 1;
$InvList[airbase] = 1;
$InvList[AmmoPack] = 1;
$InvList[ArbitorBeaconPack] = 1;
$InvList[AutoRocketAmmo] = 1;
$InvList[BarragePack] = 1;
$InvList[Beacon] = 1;
$InvList[Blaster] = 1;
$InvList[BlastFloorPack] = 1;
$InvList[BlastWallPack] = 1;
$InvList[BooM] = 1;
$InvList[BoomAmmo] = 1;
$InvList[BoomStick] = 1;
$InvList[BulletAmmo] = 1;
$InvList[CameraPack] = 1;
$InvList[Chaingun] = 1;
$InvList[CloakingDevice] = 1;
$InvList[ConCun] = 1;
$InvList[CoolLauncher] = 1;
$InvList[DeployableAmmoPack] = 1;
$InvList[DeployableComPack] = 1;
$InvList[DeployableElf] = 1;
$InvList[DeployableInvPack] = 1;
$InvList[DeployableSensorJammerPack] = 1;
$InvList[DetPack] = 1;
$InvList[DiscAmmo] = 1;
$InvList[Disclauncher] = 1;
$InvList[DisIt] = 1;
$InvList[EMPBeaconPack] = 1;
$InvList[EmplacementPack] = 1;
$InvList[EmpM] = 1;
$InvList[EnergyPack] = 1;
$InvList[EnergyRifle] = 1;
$InvList[EngineerTurretPack] = 1;
$InvList[FgcPack] = 1;
$InvList[Fixit] = 1;
$InvList[Flamer] = 1;
$InvList[FlightPack] = 1;
$InvList[ForceFieldPack] = 1;
$InvList[GasM] = 1;
$InvList[GravGun] = 1;
$InvList[Grenade] = 1;
$InvList[GrenadeAmmo] = 1;
$InvList[GrenadeLauncher] = 1;
$InvList[HackIt] = 1;
$InvList[Hammer1Pack] = 1;
$InvList[Hammer2Pack] = 1;
$InvList[HammerAmmo] = 1;
$InvList[Hider] = 1;
$InvList[HoloPack] = 1;
$InvList[HyperB] = 1;
$InvList[IonGun] = 1;
$InvList[Laptop] = 1;
$InvList[LargeForceFieldPack] = 1;
$InvList[LargeShockForceFieldPack] = 1;
$InvList[ShockFloorPack] = 1;
$InvList[LasCannon] = 1;
$InvList[LaserPack] = 1;
$InvList[LaserRifle] = 1;

$InvList[LaunchPack] = 1;
$InvList[LightningPack] = 1;
$InvList[MechPack] = 1;
$InvList[Mfgl] = 1;
$InvList[MfglAmmo] = 1;
$InvList[MineAmmo] = 1;
$InvList[Mortar] = 1;
$InvList[MortarAmmo] = 1;
$InvList[MotionSensorPack] = 1;
$InvList[NapM] = 1;
$InvList[NewPack] = 0;
$InvList[PhoenixM] = 1;
$InvList[PlantPack] = 1;
$InvList[PlasmaAmmo] = 1;
$InvList[PlasmaCannon] = 1;
$InvList[PlasmaGun] = 1;
$InvList[PlasmaTurretPack] = 1;
$InvList[Plastique] = 0;
$InvList[PlatformPack] = 1;
$InvList[PowerGeneratorPack] = 1;
$InvList[PulseSensorPack] = 1;
$InvList[RailAmmo] = 1;
$InvList[Railgun] = 1;
$InvList[RegenerationPack] = 1;
$InvList[RepairGun] = 1;
$InvList[RepairKit] = 1;
$InvList[RepairPack] = 1;
$InvList[RocketAmmo] = 1;
$InvList[RocketLauncher] = 1;
$InvList[RocketPack] = 1;
$InvList[SensorJammerPack] = 1;
$InvList[ShieldBeaconPack] = 1;
$InvList[ShieldPack] = 1;
$InvList[ShockPack] = 1;
$InvList[Silencer] = 1;
$InvList[SilencerAmmo] = 1;
$InvList[SMRPack] = 1;
$InvList[SniperAmmo] = 1;
$InvList[SniperRifle] = 1;
$InvList[SpyPod] = 1;
$InvList[StealthShieldPack] = 1;
$InvList[SuicidePack] = 1;
$InvList[TargetingLaser] = 1;
$InvList[TargetPack] = 1;
$InvList[TeleportPack] = 1;
$InvList[TranqAmmo] = 1;
$InvList[TranqGun] = 1;
$InvList[TreePack] = 1;
$InvList[TurretPack] = 1;
$InvList[Volter] = 1;
$InvList[Vulcan] = 1;
$InvList[VulcanAmmo] = 1;
$InvList[JammerBeaconPack] = 1;
$InvList[FlamerTurretPack] = 1;

$RemoteInvList[AccelPPack] = 1;
$RemoteInvList[AirAmmoPad] = 1;
$RemoteInvList[Airbase] = 0;
$RemoteInvList[AmmoPack] = 1;
$RemoteInvList[ArbitorBeaconPack] = 0;
$RemoteInvList[AutoRocketAmmo] = 1;
$RemoteInvList[BarragePack] = 0;
$RemoteInvList[Beacon] = 1;
$RemoteInvList[Blaster] = 1;
$RemoteInvList[BlastFloorPack] = 1;
$RemoteInvList[BlastWallPack] = 1;
$RemoteInvList[BooM] = 1;
$RemoteInvList[BoomAmmo] = 1;
$RemoteInvList[BoomStick] = 1;
$RemoteInvList[Boost] = 0;
$RemoteInvList[BulletAmmo] = 1;
$RemoteInvList[CameraPack] = 1;
$RemoteInvList[Chaingun] = 1;
$RemoteInvList[CloakingDevice] = 1;
$RemoteInvList[ConCun] = 1;
$RemoteInvList[CoolLauncher] = 0;
$RemoteInvList[DeployableComPack] = 1;
$RemoteInvList[DeployableElf] = 1;
$RemoteInvList[DeployableSensorJammerPack] = 1;
$RemoteInvList[DetPack] = 1;
$RemoteInvList[DiscAmmo] = 1;
$RemoteInvList[Disclauncher] = 1;
$RemoteInvList[DisIt] = 1;
$RemoteInvList[EMPBeaconPack] = 0;
$RemoteInvList[EmplacementPack] = 0;
$RemoteInvList[EmpM] = 1;
$RemoteInvList[EnergyPack] = 1;
$RemoteInvList[EnergyRifle] = 1;
$RemoteInvList[FgcPack] = 1;
$RemoteInvList[Fixit] = 1;
$RemoteInvList[Flamer] = 1;
$RemoteInvList[FlightPack] = 1;
$RemoteInvList[ForceFieldPack] = 1;
$RemoteInvList[GasM] = 1;
$RemoteInvList[GravGun] = 1;
$RemoteInvList[Grenade] = 1;
$RemoteInvList[GrenadeAmmo] = 1;
$RemoteInvList[GrenadeLauncher] = 1;
$RemoteInvList[HackIt] = 1;
$RemoteInvList[Hammer1Pack] = 0;
$RemoteInvList[Hammer2Pack] = 0;
$RemoteInvList[HammerAmmo] = 1;
$RemoteInvList[Hider] = 1;
$RemoteInvList[HoloPack] = 1;
$RemoteInvList[HyperB] = 1;
$RemoteInvList[IonGun] = 1;
$RemoteInvList[Laptop] = 1;
$RemoteInvList[LargeForceFieldPack] = 1;
$RemoteInvList[LasCannon] = 0;
$RemoteInvList[LaserPack] = 1;
$RemoteInvList[LaserRifle] = 1;
$RemoteInvList[LaunchPack] = 1;
$RemoteInvList[LightningPack] = 1;
$RemoteInvList[MechPack] = 1;
$RemoteInvList[Mfgl] = 0;
$RemoteInvList[MfglAmmo] = 0;
$RemoteInvList[MineAmmo] = 1;
$RemoteInvList[Mortar] = 1;
$RemoteInvList[MortarAmmo] = 1;
$RemoteInvList[MotionSensorPack] = 1;
$RemoteInvList[NapM] = 1;
$RemoteInvList[NewPack] = 0;
$RemoteInvList[PhoenixM] = 1;
$RemoteInvList[PlantPack] = 1;
$RemoteInvList[PlasmaAmmo] = 1;
$RemoteInvList[PlasmaCannon] = 1;
$RemoteInvList[PlasmaGun] = 1;
$RemoteInvList[PlasmaTurretPack] = 1;
$RemoteInvList[Plastique] = 0;
$RemoteInvList[PlatformPack] = 1;
$RemoteInvList[PowerGeneratorPack] = 0;
$RemoteInvList[PulseSensorPack] = 1;
$RemoteInvList[RailAmmo] = 1;
$RemoteInvList[Railgun] = 1;
$RemoteInvList[RegenerationPack] = 1;
$RemoteInvList[RepairGun] = 1;
$RemoteInvList[RepairKit] = 1;
$RemoteInvList[RepairPack] = 1;
$RemoteInvList[RocketAmmo] = 1;
$RemoteInvList[RocketLauncher] = 1;
$RemoteInvList[RocketPack] = 1;
$RemoteInvList[SensorJammerPack] = 1;
$RemoteInvList[ShieldPack] = 1;
$RemoteInvList[ShockPack] = 1;
$RemoteInvList[Silencer] = 1;
$RemoteInvList[SilencerAmmo] = 1;
$RemoteInvList[SMRPack] = 1;
$RemoteInvList[SniperAmmo] = 1;
$RemoteInvList[ShockFloorPack] = 1;
$RemoteInvList[SniperRifle] = 1;
$RemoteInvList[SpyPod] = 1;
$RemoteInvList[StealthShieldPack] = 1;
$RemoteInvList[SuicidePack] = 0;
$RemoteInvList[TargetingLaser] = 1;
$RemoteInvList[TargetPack] = 1;
$RemoteInvList[TeleportPack] = 1;
$RemoteInvList[TranqAmmo] = 1;
$RemoteInvList[TranqGun] = 1;
$RemoteInvList[TreePack] = 1;
$RemoteInvList[TurretPack] = 1;
$RemoteInvList[Volter] = 1;
$RemoteInvList[Vulcan] = 1;
$RemoteInvList[VulcanAmmo] = 1;
$RemoteInvList[FlamerTurretPack] = 1;

// List of all items available to buy from Vehicle station
//========================================================
$VehicleInvList[ScoutVehicle] = 1;
$VehicleInvList[LAPCVehicle] = 1;
$VehicleInvList[HAPCVehicle] = 1;

$VehicleInvList[NapalmModule] = 0;
$VehicleInvList[HellFireModule] = 1;
$VehicleInvList[DetPackModule] = 1;
$VehicleInvList[BomberModule] = 1;
$VehicleInvList[PickUpModule] = 1;
$VehicleInvList[MineNetModule] = 0;
$VehicleInvList[StealthModule] = 1;
$VehicleInvList[WraithModule] = 1;
$VehicleInvList[InterceptorModule] = 1;
$VehicleInvList[GodHammerModule] = 1;
$VehicleInvList[ValkyrieModule] = 1;
$VehicleInvList[RepairPack] = 1;
$VehicleInvList[MechPack] = 1;

$DataBlockName[ScoutVehicle] = Scout;
$DataBlockName[WraithVehicle] = Wraith;
$DataBlockName[JetVehicle] = Jet;
$DataBlockName[LAPCVehicle] = LAPC;
$DataBlockName[HAPCVehicle] = HAPC;

$VehicleToItem[Scout] = ScoutVehicle;
$VehicleToItem[Wraith] = WraithVehicle;
$VehicleToItem[Jet] = JetVehicle;
$VehicleToItem[LAPC] = LAPCVehicle;
$VehicleToItem[HAPC] = HAPCVehicle;